Strategy

Luck plays a big role in the outcome of a game, and when randomness is not on your side, a bit of strategy may help limit the damage. On the other hand, when the cards are going your way, good strategy can help you completely crush and obliterate the opposing side. 😁

Either way, here are a few pointers we’ve gathered through experience:

  1. When playing in teams, if you’re the first to go into your Foot, you’ll be tempted to complete as many melds as possible into Canastas with all the new cards you just got—don’t. Your partner needs as many options as possible to get rid of their Hand cards and reach their own Foot. Unless the opposing team is about to go out, help your partner by keeping the most options open instead of removing them.
  2. Try to always keep at least one wildcard among your cards (Hand or Foot). It can make a big difference when you’re trying to go into your Foot or go out (end the round).
  3. Unless it serves a clear strategy, don’t start a Run late in the game. Runs usually take time to complete—you’re often better off using those cards in Books instead.
  4. Because red Canastas are harder to achieve, try to protect clean Books by not adding wildcards to them (unless you already have the required two red Canastas). They’re harder to build—but worth more points.
  5. In team play, if you’re about to go out you must ask your partner if they’re ok with that. In fact, this is the only communication allowed between teammates during play. The question must simply be, “Can I go out?” and the only acceptable answer is “yes” or “no”.
  6. When to open in one-on-one play: it’s usually more strategic to wait a bit and not reveal the melds you’re trying to complete, especially if you’re working on a Run. Your opponent might discard something that could help you, which they might refrain from doing if they know what you’re working on.
  7. When to open in team play: As soon as possible, period. Forget all other rules and show your partner what you’re working on. The sooner you can both contribute to your shared melds, the better. And your partner won’t discard something useful.
  8. If your opponent discards a card that could help one of your melds, taking it is not always the best move. Be strategic. Do you truly need that card now, or is it better to draw from the draw pile and maybe get something better. What’s critical to your game right now?
  9. If you’re considering taking a card from the discard pile, it is often wiser to draw first from the draw pile and then decide whether you still need the discard.

Leave a Reply

Captcha loading...